RISK: Strongholds & Castles Map Pack Download Free



1986 - Castle Risk (with a map of Europe) was published. This game included new features like hidden armies, special cards including spies, diplomats, marshals, generals and admirals. The castles were strongholds and even a naval component was added. But Castle Risk was not a big success as it was a too chaotic board game. Download RISK: Global Domination and enjoy it on your iPhone, iPad and iPod touch. ‎Everybody wants to rule the world! Now you can play the classic game of Hasbro's RISK online. Fantasy II - Castles & Strongholds SETTINGS - Improved UI - NEW! Add email for password recovery (13+ players only). RISK Europe Map Pack £3. ‎Everybody wants to rule the world! Now you can play the classic game of Hasbro's RISK online. Cross-platform multiplayer lets you take on the millions of players playing on mobile and PC. All purchases carry across via your RISK account, no matter on which platform you play. FEATURES. Multiple gam.

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This is a list of licensed Risk game boards.

English releases[edit]

Risk[edit]

Essential factsDetailed information
Copyright dates: 1959,[1] 1963,[2] 1975,[3] 1980,[4] 1990,[5] 1993,[6] 1999,[7] 2003[8]
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionThe traditional version of Risk.
Number of players2 – 6
Army unitsCurrently army units consist of infantry, cavalry, and cannon; worth 1, 5, and 10 'armies' respectively. In past editions there have been other variations. In 1959, wooden cubes were worth 1 'army', while oblong wooden pieces were worth 10 'armies'. This was replaced in the 1963 and 1975 editions for plastic triangle pieces worth 1 'army' and plastic stars worth 10 'armies'. In 1980, plastic Roman numerals I, III, V, and X were used as literal numerical representations of army units. This change was reverted in the 1990 version, in favor of the plastic triangles and stars of previous editions. In 1993, the infantry, cavalry, and cannon pieces were introduced and have been used ever since; though in varying designs.
Other featuresSecret Mission Risk cards, enabling Secret Mission Risk, included since 1993.

Castle Risk[edit]

Essential factsDetailed information
Copyright date: 1986
Released by:Parker Brothers
Issued through: General release
Game descriptionA version focusing on Europe in which each player's goal is to protect their castle from attack. It is often considered to be a poor game, but many concepts were used again in later variations.
Number of players2 – 6
Army unitsArmy units consist of plastic triangles, which represent 1 'army', and plastic stars, which represent 10 'armies'.
Other features

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Risk 40th Anniversary Edition[edit]

Essential factsDetailed information
Copyright date: 1999
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionFeatures a color-enhanced board and metal pieces.
Number of players2 – 6
Army unitsFor the special collectors' edition, army units are made of metal. Infantry pieces worth 1 'army'; cavalry, 5 'armies'; cannon, 10 'armies'.
Other featuresThe movement route between the territories of East Africa and Middle East was removed; this was later confirmed as a manufacturing error.

Risk: 2210 A.D.[edit]

Essential factsDetailed information
Copyright dates: 2001
Released by:Avalon Hill/Hasbro
Issued through: General release
Game descriptionAn award winning futuristic version of Risk. The game features Moon Territories, ocean territories and Commanders.
Number of players2 – 5
Army unitsIn addition to normal plastic army figurines, each army also has commanders which can affect battles where they are present.
Other featuresRandomly placed disaster zones, in/through which no unit may move, make each game slightly different.

Risk: the Lord of the Rings[edit]

Essential factsDetailed information
Copyright date: 2002
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionPlayers attempt to conquer Middle-earth from the Lord of the Rings.
Number of players2 – 4
Army unitsArmy units include 'light' armies or 'dark' armies. The 'light' armies consist of Elven Archers, Riders of Rohan and eagles. The 'dark' armies consist of orcs, Dark Riders and cavetrolls.
Other featuresA ring moves across the gameboard throughout after turns. Once it reaches Mordor, the game ends. Also included leaders and strongholds.

Risk: the Lord of the Rings: Gondor & Mordor Expansion Set[edit]

Essential factsDetailed information
Copyright date: 2003
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionPlayers attempt to conquer Middle-earth from the Lord of the Rings. This is an extension to Risk: the Lord of the Rings, also includes a 2-player Siege of Minas Tirith mini-game.
Number of players2 – 4
Army unitsArmy units include 'light' armies or 'dark' armies. The 'light' armies consist of Elven Archers, Riders of Rohan and eagles. The 'dark' armies consist of orcs, dark riders and cavetrolls (molds). In the European version: the 'light' armies consist of humans, horseman (Rohirrim) and Ents. The 'dark' armies consist of Warg Riders, Morgul Army and the Haradrim (molds).
Other featuresA ring moves across the gameboard throughout after turns. Once it reaches Mordor, the game ends. Also included leaders and strongholds.

Risk: Lord of the Rings Trilogy Edition[edit]

Essential factsDetailed information
Copyright date: 2003
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionCombines the first two Lord of the Rings versions, but does not include the Siege of Minas Tirith mini-game.
Number of players2 – 4
Army unitsArmy units include 'light' armies or 'dark' armies. The 'light' armies consist of Elven Archers, Riders of Rohan and eagles. The 'dark' armies consist of orcs, Dark Riders and cavetrolls.
Other featuresA ring moves through the gameboard as the players take turns. Once it reaches Mordor, the game ends. Also included leaders and strongholds.

Risk Godstorm[edit]

Essential factsDetailed information
Copyright dates: 2004
Released by:Avalon Hill/Hasbro
Issued through: General release
Game descriptionA version based on the mythological pantheons of various ancient civilizations. The map is a stylized continent flanked by the island of Atlantis. Dead units battle in the underworld for the chance for resurrection.
Number of players2 – 5
Army unitsIn addition to normal plastic army figurines, each army also has gods which can affect battles where they are present.
Other featuresRandomly placed plague zones; 'Faith tokens' which act as currency to buy Gods and cards, each of which have different characteristics.

Risk: Star Wars: Clone Wars Edition[edit]

Essential factsDetailed information
Copyright date: 2005
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionSet in the Star Wars universe during the Clone Wars. The player can fight on the side of the Separatists or the Republic, using either the classic Risk rules or the Clone Wars variations.
Number of players2 – 4
Army units
Other featuresIncluded 'Order 66' which allows for shorter game play.

Risk: Star Wars Original Trilogy Edition[edit]

Essential factsDetailed information
Copyright date: 2006
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionSet in the Star Wars universe, players play as the Galactic Empire, the Rebel Alliance, or the Hutts. This version is unique in that each of the factions has a different set of goals and victory conditions.
Number of players2 – 5
Army units
Other features

Risk: The Transformers Edition[edit]

Essential factsDetailed information
Copyright date: 2007
Released by:Parker Brothers (Hasbro)
Issued through: General release
Game descriptionBased on the Transformers film, players can either play on the side of the Autobots or the Decepticons on a Cybertron stylized map.
Number of players2 – 4
Army unitsSingle units are depicted as robots, and three army units are futuristic tanks
Other featuresLeaders and location that can 'transform' and have special powers based on form.

Also some boards can be changed by spinning or sliding them.

Risk Junior: Narnia[edit]

Essential factsDetailed information
Copyright dates: 2006
Released by:Parker Brothers (Hasbro)
Issued through: General release, exclusive to United Kingdom
Game descriptionBased on The Lion, the Witch and the Wardrobe, players can play as either the forces of Aslan or as the forces of the White Witch. It is the first Risk game made for young children.
Number of players2 – 4
Army units
Other features

Risk: Halo Wars[edit]

Essential factsDetailed information
Copyright dates: 2009
Released by:Parker Brothers (Hasbro)
Issued through: General release.
Game descriptionBased on Halo Wars, played just like Risk Revised.
Number of players3 – 5
Army unitsArmy units are 1 and 3.
Other featuresThere are three different races as noticed in the Halo storyline. There are the UNSC, the Covenant, and the Flood. In the 5-player mode the UNSC has two allied forces and they fight against the Covenant, as both sides also try to extinguish the powerful flood diseased creatures. There are heroes which give combat bonuses.

Risk Legacy[edit]

RISK:

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Essential factsDetailed information
Copyright dates: 2011
Released by:Hasbro (Heidelberger Spieleverlag)
Issued through: General release.
Game descriptionA game set in the future on an 'earth clone' that has permanent changes to the game board and cards each time you play.
Number of players3 – 5
Other featuresThere are five factions, each with different pieces and rules. As the originator of the term Legacy game,[9] rules/mechanics are added and changed, previous games permanently affect all future games, and cards are permanently modified and destroyed.

Risk: Metal Gear Solid[edit]

Essential factsDetailed information
Risk: Metal Gear Solid is a board game, released in 2011 by USAopoly, based upon the game Risk, with the setting of Hideo Kojima's Metal Gear Solid 4: Guns of the Patriots video game.Gameplay is similar to the standard edition of Risk, but it includes heroes that upgrade one attacking or defending die to an eight sided die if they're attacking a territory or in an attacked territory. The game also includes 'Drebin Cards', which can be purchased by players and provide a range of effects on the game, and Outer Haven, a group of territories that can travel to several places on the board.

Risk: Starcraft[edit]

Essential factsDetailed information
Copyright dates: 2012
Released by:Hasbro (Heidelberger Spieleverlag)
Issued through: General release.
Game descriptionStarCraft players who will once again find the StarCraft universe in jeopardy. Players will choose from the Terran, Protoss or Zerg factions and six unique heroes to ultimately bring order to the galaxy. The struggles portrayed in this real time strategy game series adapt perfectly to classic tabletop RISK gameplay, and the winner will be determined by astute deployment of military might and strategic field tactics.

RISK: StarCraft includes 4 play modes and sports over 290 custom playing pieces.

Number of players3 – 5
Other features-Territory cards have the option to be used for unique attack or defense abilities instead of just cashing them in for more units like in standard Risk.

-There is a hero unit for each army so it adds +1 to your attack dice or defense roll.

-Includes 4 ways to play:

Basic Training - quick and easy

Command Room - fast-paced and strategic

Total Domination - updated versions of the classic game

Team Play - take on your opponents in 2 v 2 and 3 v 3 game-modes

Risk: Plants vs. Zombies (2013)[edit]

French releases[edit]

La Conquête du monde[edit]

Essential factsDetailed information
Copyright date: 1957
Released by:Miro
Issued through:
Game description
Number of players
Army unitsArmies made out of rectangular wooden cubes. Pieces representing ten armies are made of triangular pieces of wood.
Other features

Although not technically a licensed Risk variation, La Conquête du monde is included in this list as it is the precursor to the popular English version of Risk.4. Le jeu mondial de stategie 1970-1976 Marque et module deposes. Tous droits reserves. plastic armies, wooden dice

Risk: Édition Napoléon[edit]

Essential factsDetailed information
Copyright date: 1999
Released by:Tilsit, Hasbro
Issued through:
Game description
Number of players2 – 5
Army units
Other featuresAdds generals, fortresses, and naval units.

Risk: Édition Napoléon: Extension Empire Ottoman[edit]

Essential factsDetailed information
Copyright date: 2000
Released by:Tilsit, Hasbro
Issued through:
Game descriptionAdds a sixth player to Risk: Édition Napoléon.
Number of players2 – 6
Army units
Other features

Brazilian releases[edit]

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WAR[edit]

Released by Grow in 1972. A few other Brazilian modified versions were released:

  • WAR•II (1981), featuring air strikes and new rules for trading cards and armies.
  • WAR: Star Wars Episode I (1999), which uses the original rules in the Star Wars universe.
  • WAR Júnior (2000), with simplified rules, no territory cards and an alternative attack system by missiles.
  • WAR: Império Romano (Roman Empire, 2007), which uses the original rules in a map of the Roman Empire around year 140 CE. Suited for 4 players only.
  • WAR: Batalhas Mitológicas (Mythological Battles, 2012), featuring a map of Ancient Greece and an alternative rule set (in addition to the original), which includes mythological beings, 8-sided dice, temples which grant devotion tokens used to evoke the powers of the gods (Ares, Athena, Hades, Poseidon and Zeus) and different rules for trading cards and armies. Suited for 4 players. This is the only version with army pieces in different shapes for different players: centaurs (white), cyclopes (yellow), harpies (green) and minotaurs (black).
  • WAR: Vikings (2017), featuring a map of Northern Europe (Scandinavia, Germany, Iceland and British Isles) and advanced rules (in addition to the classic rule), including new commander and battleship miniatures, command cards that change every battle involving the commanders, harbors and new rules for blocking sea routes and sea combat. The main addition is a Valhalla side board, where defeated armies go to, and a 'burnout' system that eliminates these armies for the rest of play in order to evoke the powers of Norse gods (Thor, Loki, Freya, Odin and Hel), which change in every combat. Suited for 4 players. This is the first version whose board map has less territories: 36 instead of the usual 42. This fact, allied to the 'burnout' system, allows 2-player matches without the use of any 'neutral army' rules, besides reducing play time as a whole.

References[edit]

  1. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1959. Retrieved 2017-07-31.
  2. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1963. Retrieved 2017-07-31.
  3. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1975. Retrieved 2017-07-31.
  4. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1980. Retrieved 2017-07-31.
  5. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1990. Retrieved 2017-07-31.
  6. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1993. Retrieved 2017-07-31.
  7. ^'Risk! Rules of Play'(PDF). Parker Brothers. 1999. Retrieved 2017-07-31.
  8. ^'Risk! Rules of Play'(PDF). Parker Brothers. 2003. Retrieved 2017-07-31.
  9. ^Hall, Charlie (August 24, 2016). 'SeaFall, the spiritual successor to Pandemic Legacy, is a handful'. Polygon. Retrieved February 3, 2018.
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The Lord of the Rings Risk: The Middle-Earth Conquest Game Rules (PDF format)

There are several additions to The Lord of the Rings Risk: Trilogy Edition rules.
These include:
--Put one army in each stronghold you control during the reinforcement stage of your turn.
--After all armies are placed on the board, each player places TWO leaders on the board.
--Each player gets 4 adventure cards at the start of the game and 1 territory card.
--Alliance Risk - for 4 players - same rules as before except its the 2 Good armies vs. the 2 Bad armies. Allies canNOT give each other territories, fortify though each other, or share cards. The player with the highest score on the winning team is the winner.
--Team Risk - for 4 players - same rules as before except its the 2 Good armies vs. the 2 Bad armies. Allies canNOT give each other territories, fortify though each other, or share cards. To setup the board, the Evil player who controls more strongholds in Mordor places last and goes last. The person to his/her left places first and goes first. Good wins if both Evil players are eliminated or The One Ring is thrown into Mount Doom. Evil wins if both Good players are eliminated or The One Ring is found by an Evil player. To find The One Ring, just before moving the Fellowship, check to see if The One Ring is in a territory controlled by Evil. If so, the Evil player who controls the territory rolls two dice. If that Evil player controls the entire region, add 1 to the dice roll. If that Evil players leader is in the territory, add 1 to the dice roll. Leader + entire region = +2 to the dice roll. If the total of the dice roll and any bonuses is higher than 11, The One Ring is found and Evil instantly wins.

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